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On the main screen there are a number of precreated 3D stru-ctures you can begin with. It includes dog, Rhino, demo soldier etc. though you go with the option 'Other (Press to ESC)' |
Go to the Tools palette, single-click on the 'Tool' option and select the Ring 3D icon from the window which opens up. (You can even choose other 3D mesh options ) |
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For creating the 3D ring on the canvas, left-click and drag the cursor visible on the screen. You will get a ring as shown above. The more you drag, the larger will be the ring |
Now, to rotate the image, chose the 'Edit' option present just above the canvas. Place the cursor on the rectangular outline visible around the 3D ring and then simply rotate |
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Expand the Masking option under the Tools palette and select 'Mask All' option. Define the no of rows you want to mask by defining the Selection value as say 4 |
Now, apply the masking effect on alternate parts of the image. For this change the Skip value to say 3 and click on the 'Row' button. You will see a shaded ring as shown above |
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To view masked and unmasked rows distinctly, expand the deformation option and change Inflat value to say 40. Ring will now look as shown in the screenshot above |
For the ring to look like a real tyre, create a few raised portions. For this, clear the old mask; expand the Masking option, select 'clear' option, and then choose the 'Column' option |
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In order to view the masked and unmasked columns distinctly, repeat the seventh step; expand the deformation option and then change the Inflat value to say 40 |
Remove masking; expand the Masking option, then select the 'clear' option and that's it. Look at the image; you've successfully created a 3D image of a tyre. Simple, isn't it? |
Thank you for introducing zBrush.is image clipping possible in zBrush?
Image clipping SBL